AI Insights · Timothy · January 2023
Top 5 Third Person Games on iOS in Croatia: Q4 2022 Performance
Discover the performance trends of the top 5 third-person games on iOS in Croatia during Q4 2022, including weekly downloads, revenue, and active users.
In Q4 2022, the top 5 third-person games on iOS in Croatia showed varied performance trends across weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into the market dynamics for these popular titles.
Stumble Guys from Scopely, Inc. experienced a decline in weekly downloads, dropping from around 3.3K in late September to just under 1K in early December. Revenue also saw a downward trend, peaking at approximately $6.9K in early October before falling to about $2.5K by the end of December. Active users decreased from 22.4K in late September to 16.8K by the end of the quarter.
PUBG MOBILE by Tencent Mobile International Limited showed a stable pattern in weekly downloads, hovering around 400 to 500 downloads per week. Revenue fluctuated, peaking at around $3.6K in early December before settling at approximately $2.5K by the end of the month. Active users maintained a steady range, starting at 9.3K in late September and ending at 8.9K in December.
Dragon Raja from Archosaur Games had consistent weekly revenue, generally ranging between $1.3K and $2.7K. The highest revenue was about $2.7K in late October, while the lowest was around $755 in late December. Weekly downloads were negligible, with only a single download recorded in late October.
Guns of Glory: Lost Island by FunPlus International AG saw sporadic download activity, with a few weeks recording minimal downloads. Revenue peaked at approximately $2.2K in late October, fluctuating around the $1.7K mark towards the end of the quarter. Active users were minimal, with a brief peak at 33 users in late December.
Genshin Impact by COGNOSPHERE PTE. LTD. had a varied performance, with weekly downloads peaking at 182 in late December. Revenue showed significant fluctuations, reaching a high of around $1.7K in late December from a low of about $253 in late October. Active users remained relatively stable, ranging from 1.4K to 1.9K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.